Blender 2.49/Beginning Tips: различия между версиями

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[[ImageФайл:Blender_object_mode_1.png|thumb|right|Default cube]]
Tutorials will often start with the default cube you see right after opening Blender. Here are two ways to reset the scene without quitting the application:
* '''Ctrl'''-'''X''' (while holding the '''Ctrl''' key, press the '''X''' key);
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=== Добавление модификаторов подповерхности ===
[[ImageФайл:Blender_panel_modifiers.png|framed|right|The Subsurf modifier]]
 
First, select the cube. Now choose the ''Editing'' panel set:
* click on the [[ImageФайл:Blenderediting.png]] icon in the panel list: [[ImageФайл:BlenderEditPanel.png]]
* or press '''F9'''.
 
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In the ''Modifiers'' window, click on the ''Add Modifier'' button and select ''Subsurf''. Click on the area to the right of ''Levels:1'' to increase the subsurf level. With each increment the cube becomes more smooth, and more planes are added. If you hit apply the original form of the cube becomes lost. If you don't apply the changes they remain on the cube as if it was a filter, of sorts. '''The remaining examples on this page will be dependent on '''''not''''' applying the Subsurf'''.
 
[[ImageФайл:Blender_tips_cube_subsurfed.png|thumb|320px|left|Levels set to 1]]
[[ImageФайл:Blender_tips_cube_subsurfed2.png|thumb|320px|none|Levels set to 2]]
{{Clr}}
 
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=== Show subdivision surface's cage ===
[[ImageФайл:Blender_cube_crease_0.png|thumb|right|Subsurfed cube in Edit mode]]
 
Now, remember what we said about the Subsurf modifier remembering our original cube shape? Press '''TAB''' to go into edit mode and you'll see that the original cube has come back to haunt us as a wire frame around the smoothed cube.
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=== Choose an edge to crease ===
Enter face mode by either:
* Place the cursor in the 3D View → '''CTRL+TAB''' → choose ''Faces''
* Change to ''Edit Mode'' {{ref|editmode}} → click [[ImageФайл:Blenderface.png|Blender Face button]] (Face Mode Icon).
 
Select one of the sides of our wire cube with '''RMB''' by clicking near the dot in the center of the face. You'll know when it's been selected because the other faces will change colour to grey, and the face you've selected will be highlighted.
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=== Crease selected edges ===
[[ImageФайл:Blender_cube_crease_1.png|thumb|left|Editing edge creases]]
Now create a SubSurf by either:
* Press '''SHIFT+E'''
* Select Mesh → Edges → Crease SubSurf.
 
Your mouse will be tied to the cube with a dotted line. Move it gently left and right to see the effect it has on the mesh.
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=== Finally build a real box ===
[[ImageФайл:Blender_cube_crease_2.png|thumb|right|All edges creased for a bevelled effect]]
Either cancel the above edge crease or start from scratch to get back to our simple subsurfed cube. Then press the '''A''' key twice to select all faces. Crease them with '''SHIFT+E''' like before, until your cube looks like the image on the right.
 
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[[CategoryКатегория:Blender]]
 
[[en:Blender 3D: Noob to Pro/Beginning Tips]]